{"text_format":"1","workbook":"xlsx","n_sheets":2,"sheets":["Ayuda_Reglas","Juego de la Vida"],"not_rendered":{"charts":0,"images":0,"macros":1,"external_links":0,"defined_names":18,"comments":1,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900"}

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[null,null,"Gameof Life - Juego de la vida",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending:"]
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[null,null,null,null,null,null,null,null,null,null,null,null,"Rows/Filas:",56,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Times/Veces:",800,null,null,null,null,"How many time would you like to repeat the game \"Iterations\""]
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[null,null,null,null,null,null,null,null,null,null,null,null,"Columns/Columnas:",87,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cuantas veces quieres repetir el juego"]
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[null,null,"English Help",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Press ESC to Stop the Macro"]
[null,null,"Rules"]
[null,null,"The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, alive or dead, or \"populated\" or \"unpopulated\"."]
[null,null,"Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:"]
[null,null,"Any live cell with fewer than two live neighbours dies, as if caused by underpopulation."]
[null,null,"Any live cell with two or three live neighbours lives on to the next generation."]
[null,null,"Any live cell with more than three live neighbours dies, as if by overpopulation."]
[null,null,"Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction."]
[null,null,"The initial pattern constitutes the seed of the system."]
[null,null,"The first generation is created by applying the above rules simultaneously to every cell in the seed—births and deaths occur simultaneously, "]
[null,null,"and the discrete moment at which this happens is sometimes called a tick (in other words, each generation is a pure function of the preceding one). "]
[null,null,"The rules continue to be applied repeatedly to create further generations."]
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[null,null,"http://web.stanford.edu/~cdebs/GameOfLife/"]
[null,null,null,null,"https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life"]
[null,null,"http://web.mit.edu/jb16/www/6170/gameoflife/gol.html"]
[null,null,null,null,"https://www.theguardian.com/science/alexs-adventures-in-numberland/2014/dec/15/the-game-of-life-a-beginners-guide"]
[null,null,"https://www.youtube.com/watch?v=R9Plq-D1gEk"]
[null,null,null,null,"https://www.youtube.com/watch?v=Su1Uu4_wIak"]
[null,null,"https://www.youtube.com/watch?v=tENSCEO-Lec"]
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[null,null,"Español Ayuda",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pulse ESC para interrumpir la Macro"]
[null,null,"Reglas"]
[null,null,"Se trata de un juego de cero jugadores, lo que quiere decir que su evolución está determinada por el estado inicial y no necesita ninguna entrada de datos posterior. "]
[null,null,"El \"tablero de juego\" es una malla plana formada por cuadrados (las \"células\") que se extiende por el infinito en todas las direcciones."]
[null,null,null,"Por tanto, cada célula tiene 8 células \"vecinas\", que son las que están próximas a ella, incluidas las diagonales"]
[null,null,null,"Las células tienen dos estados: están \"vivas\" o \"muertas\" (o \"encendidas\" y \"apagadas\")."]
[null,null,null,"El estado de las células evoluciona a lo largo de unidades de tiempo discretas (se podría decir que por turnos)."]
[null,null,null,"El estado de todas las células se tiene en cuenta para calcular el estado de las mismas al turno siguiente."]
[null,null,"Todas las células se actualizan simultáneamente en cada turno, siguiendo estas reglas:"]
[null,null,null,"Una célula muerta con exactamente 3 células vecinas vivas \"nace\" (es decir, al turno siguiente estará viva)."]
[null,null,null,"Una célula viva con 2 o 3 células vecinas vivas sigue viva, en otro caso muere o permanece muerta (por \"soledad\" o \"superpoblación\")."]
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[null,null,null,"https://www.youtube.com/watch?v=OWXD_wJxCKQ"]
[null,null,null,"https://es.wikipedia.org/wiki/Juego_de_la_vida"]
[null,null,null,"http://universo.math.org.mx/2014-1/Explicado-el-juego-de-la-vida/explicado-el-juego-de-la-vida.html"]
[null,null,null,"https://www.genbetadev.com/genbeta-dev/te-acuerdas-de-el-juego-de-la-vida"]
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[null,null,null,"Examples:",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ejemplos:"]
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[null,null,null,"Gosper's glider gun 9x36",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pistola de planeadores 9x36"]
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[null,null,null,"my Gosper's gun tribute 63x91",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mi tributo a la Pistola de Gosper 63x91"]
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[null,null,null,"R-pentomino, better in a 49x49 grid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"R-pentomino, mejor en 49x49 celdas"]
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[null,null,null,null,null,null,null,null,null,null,null,null,"Use this Button",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Use este…"]
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[null,null,null,"Copy/Paste as Values in the middle of the Grid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Copia/pega como Valor en el centro del cuadro"]
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[null,null,null,"Glider, better in a 49x49 grid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Planeador o Deslizador, mejor en 49x49 celdas"]
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[null,null,null,"Copy/Paste as Values in the middle of the Grid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Copia/pega como Valor en el centro del cuadro"]
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[null,null,null,"LightWeight space ship",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nave espacial ligera"]
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[null,null,null,"Random Game Generator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Genera una Figura Aleatoriamente"]
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